type

  • Feature Article
  • Podcast
  • Research

theme

  • Instant Activity
  • Food Literacy
  • Outdoor Learning
  • Physically Active Learning
  • Social Emotional Learning
  • Cross-Curricular Learning
  • Models-Based Approach
  • PHE Community
  • Healthy School Communities
  • Fundamental Movement Skills
  • Dance Education
  • Digital Literacy
  • Health Education
  • Financial Literacy
  • Physical Education
  • Sex Education
  • Educational Leadership
  • Equity, Diversity and Inclusion
  • Teacher Education
  • Mental Health
  • Substance Use
  • Truth & Reconciliation

Search Results

SORT BY:

No Equipment, No Problem! How to Incorporate Physical Activity with No Materials

September 23, 2025
A diverse group of children playing and exercising together in a gymnasium setting.

As Physical Education teachers, it is common to encounter situations where there is limited or no equipment available. Likewise, classroom teachers often wish to incorporate Daily Physical Activity into their routines but face the challenge of doing so without any materials. To address this, we have compiled a list of activities that require no equipment and still offer a fun and engaging way to get moving. 

Revisit the Fun of Tag Games 

We all recall the joy of playing tag games that require no equipment. However, safety must always be a priority, particularly when ensuring that players do not fall when tagged. One way to reduce the risk of injury is by using pool noodles for the taggers. Pool noodles help slow down the taggers and make the game safer. Alternatively, you can practice various locomotor movements, such as penguin walks, kangaroo jumps, or walking heel-to-toe, to slow down the runners and make tagging safer. Another safety measure is to instruct taggers to tag players on their shoulder blades, reducing the chances of accidental falls. 

One of my favorite tag games is called "Everyone’s It." 
In this game, every player is “it.” When a player is tagged, they must perform jumping jacks until everyone has been tagged. In the next level, players pair up so that their partner can tag them while they are doing jumping jacks to set them free. The game can be further developed by forming groups of four, where members tag and free each other. 
 
Another fun tag game is called "Markers and Taggers." 
In this game, pairs of players hold hands and attempt to tag the opposing pair. Both teams walk quickly and can use other pairs as obstacles to hide behind. This game can also be adapted for teams of four. 

Indigenous Games for Agility and Strength 

Indigenous games often focus on testing players’ agility and strength by having them pair up. Here are a few examples: 

1. Toe Tapping 

  • Players hold onto each other’s shoulders while trying to tap the opponent’s feet with their own feet as many times as possible. 

2. Knee Touching 

  • Players stand face-to-face and attempt to touch their opponent’s knees as many times as possible within a set time.  
  • A second version is to have one player be in a push-up position; the other player is the tagger and is in a standing position. When the players are ready, the tagger attempts to tag the knee of the push-up player while the push-up player attempts to spin away from having their knee tagged.  

3. Leg Wrestling 

  • In this strength-based challenge, players lie opposite each other, locking their legs. At the signal to begin, both players try to pull their opponent’s feet to the ground, beyond their head. 

Fun Games for Teams of Four 

Games involving teams of four encourage cooperation and creativity. Relay races are one example, where teammates navigate over, under, or around each other in creative ways. A game that I recently discovered and found especially useful is Mathematics Baseball.

This game is set up like traditional baseball, with four bases positioned at the corners of a classroom. The further apart the bases, the more physically active the game becomes. Two teams start at a defined home base, and the leader calls out a math problem (e.g., 7 x 8 = ?). The first player to answer correctly moves to first base, while the other player returns to the back of their team’s line. The player on first automatically moves to second (and other players from the same team are pushed to the next base). As soon as a winner is determined the leader should call out the next question for the next two players in line. This game blends physical activity and mental challenges, keeping players both engaged and active. 

Cartoon boy and girl playfully pointing at each other with smiles, showcasing a friendly interaction.

Rock-Paper-Scissors Variations 

There are several fun variations of the classic Rock-Paper-Scissors (RPS) game, many of which have been popularized by CIRA Ontario. Here are a few: 

1. RPS Stretch 

  • Two players stand toe-to-toe, with their back foot touching the heel of their forward foot. After playing a round of RPS, the winner moves their front foot behind their previous back foot. The other player moves their front foot to touch their opponent’s toes, starting to stretch. The game continues until one player can no longer reach their opponent’s foot with a stretch. The first player to five stretches wins. 

2. First to Five 

  • In this variation, players stand in a circle and play a round of RPS with their neighbours. They earn points by beating one or both players next to them and lose points when defeated. A tie earns no points. The first player to five points wins. 

3. RPS Football 

  • RPS football is always a class-pleaser. Two teams, each with three to four players, line up 10-15 paces apart. The first players jump toward each other until they meet. They play RPS. The losers go to the back of their line, and the winner jumps to meet the second player that is jumping towards them. Each time a player crosses the end line, they score a touchdown. 
Three female soccer players celebrate with high fives on the field, showcasing teamwork and enthusiasm.

Circle Games with No Equipment 

Circle games can be played without any equipment, and they are excellent for keeping players engaged. To avoid losing participation when a player is eliminated, set up several circles so that when a player is eliminated, they can join another circle and stay engaged in the activity. 

1. Duck, Duck, Goose 

  • This version involves players starting in a plank position instead of sitting. 

2. Hand Clapping 

  • Players lie on the floor with their hands overlapping their neighbour’s hands. The goal is to clap hands onto the floor in order, and a double clap reverses the direction. If a player claps when they should not, they are eliminated. 

Action Games 

There are also action games that keep players active and engaged.

1. Simon Says 

  • Keeps players active especially if the leader adds, Simon Says, “Run on the spot.” 

2. Simone Says Previous 

  • This classic game becomes more challenging when players must do what Simon said during the previous round. Leader might begin with, “Simon says walk in place.” The players do nothing. When the Leader next says, “Simon says do jumping jacks.” The players walk in place—remembering the previous Simon Says. 

3. Head, Shoulders, Knees, and Toes 

  • You can increase the challenge by doing this exercise quickly, slowly, or even in reverse order (e.g., Nose, Mouth, Ears, Eyes, Toes). 

4. Memory Exercise Games 

  • Players mirror each other’s movements, testing their memory and coordination. 

Conclusion 

While having access to equipment is fantastic, it is entirely possible to engage in purposeful movement without any materials at all. Whether through tag games, agility challenges, or memory exercises, there are countless ways to stay active. 
For even more ideas, check out a list of over 40 no-equipment games, many of which include supportive videos, at this link

Recent Posts

A group of children in a school holding colorful signs, smiling and engaging with their surroundings.
Social Return on Investment (SROI) Analysis of the Students Together Moving to Prevent Tobacco Use (STOMP) Program
[ Feature Article ] The Students Together Moving to Prevent Tobacco Use (STOMP) program, led by PHE Canada and funded by the Public Health Agency of Canada, was implemented as a multi-year pilot from 2021 to 2024. This...
Authored by: PHE Canada
A diverse group of children playing and exercising together in a gymnasium setting.
No Equipment, No Problem! How to Incorporate Physical Activity with No Materials
[ Feature Article ] As Physical Education teachers, it is common to encounter situations where there is limited or no equipment available. Likewise, classroom teachers often wish to incorporate Daily Physical Activity into their routines but face the challenge of doing so without any materials. To address this, we have compiled a list of activities that require no equipment and still offer a fun and engaging way to get moving.
Authored by: Dr. John Byl
A group of children joyfully playing soccer in a sunny park, with trees and grass in the background.
Activating Schools as a Key Driver in Federal Sport Policy - A PHE Canada Advocacy Report
[ Feature Article ] This advocacy report, prepared for the Future of Sport in Canada Commission, positions schools as a critical driver in shaping the future of Canada’s sport policy. It argues that school-based physical...
Authored by: PHE Canada
a group of kids outdoors in uniforms holding up a girl in celebration
Igniting Self-Leadership in PHE Through the Language of Captain and Poet: A Social-Emotional Learning (SEL) Strategy
[ Feature Article ] The integration of Social Emotional Learning (SEL) into PHE represents a unique opportunity to enhance students' development of critical life skills. Unlike traditional classroom settings, PHE offers immediate feedback on how our actions contribute to performance, teamwork, leadership, success, and failure, in real time. The simple language of Captain and Poet is being introduced into schools to help students (and their teachers) better understand their innate strengths alongside how they are showing up for themselves and others. PHE offers a powerful opportunity to heighten self-leadership skills and empower young people to make decisions, communicate, collaborate, and improve themselves in more effective ways.
Authored by: Jennifer Johnson
A teacher engages with a group of children in a gym setting, fostering interaction and learning.
Identifying a Quality Physical Education (QPE) Educator: A Transformative Journey
[ Feature Article ] Transforming personal growth into effective Health and Physical Education (HPE) teaching is key. With 35 years of experience, this article underscores the importance of relationship-building, student empowerment, and creating a safe, inclusive environment. Highlighting the significance of real-world relevance, personalized learning, and fostering mental health, it delineates 10 qualities that define a Quality Physical Education (QPE) educator. Embracing these traits inspires students to pursue lifelong wellness and demonstrates that educators can truly be the change they wish to see in HPE.
Authored by: Ted Temertzoglou
5 children playing in a pool with a beach ball
Beach Ball and Aquatic Games: Fun and Fitness in the Water
[ Feature Article ] This article highlights the versatility of beach balls and pool noodles in promoting fun and fitness in aquatic environments. It describes a range of engaging games for individuals, pairs, and teams that improve coordination, balance, and teamwork. From partner challenges to large group activities like water polo and aquatic basketball, each game is designed to boost water confidence and physical activity in a playful setting.
Authored by: Dr. John Byl