12 In-Class Tech Tools
May 3, 2016
Looking for ways to integrate smartphones and tablets into classroom learning? Here's a collection of road-tested apps, designed for in-class fun, efficiency and engagement.
- Coach’s Eye: Record a video of students performing a skill. Then, play it back in slow-motion, backward, or frame by frame. Teachers can also draw and record a playback, adding verbal commentary to the mix.
- Team Shake: Take the fuss and wasted paper out of choosing teams. Instead of a hat and scraps of paper, teachers enters student names in the app, then shake the device. The screen will then display a random set of colour-coded teams.
- Giant Scoreboard: Who couldn't use a giant scoreboard in class? With a timer/countdown clock, editable team names and giant digits, the app is flexible enough to fit any sport and simple enough to use all the time
- Pocket Body: For health class, make the most of this fully searchable interactive atlas of the human body.
- Pocket Heart: Zero in on heart health with this app detailing the innerworkings of the human body's most important muscle. (All in 3D!)
- Timer Tools: Timers on this app are simple to use and include a countdown clock, a stop watch, a turn timer, Seconds Up, interval timer and more.
- Class Cards: Keep play order random and fair. Enter the names of students in this app and get a randomly generated list showing the first student in the queue plus the next three to call on.
- Bracketmaker: Planning a tournament? This easy-to-use program will create bracket playoff lists and can be customized with up to 32 team names.
- MusicWorkout: A unique interval timer uses your music to inform students when it’s time to rest and time to work. Set the work and rest duration, along with the number of sets, then start the workout!
- Educareations: This handy app turns a tablet into a recordable whiteboard. Draw a diagram of plays, add voice recording or photos, and share with email, Facebook or Twitter.
- Snap Guide: Share and view step-by-step how to guides. Students can show skill progression or demonstrate knowledge of the rules of a game by creating their own guides and share through email, Facebook or Twitter.
- Cardiograph: Measure students' heart rates, then save the results for future reference and to track cardiovascular fitness changes over time.